Alex Kovshovik

Alex Kovshovik

Alex is responsible for building automation and tools necessary to both serve Decisely’s customers needs and make operations efficient. With over 17 years of experience building software and leading teams of developers, Alex brings expertise necessary to help Decisely grow as a technology company.

Alex’s first software development job was with a Belorussian company “Mebius” where he built software that still runs in a lot of Belorussian banks. Since then Alex shifted focus to work on HRIS and enrollment systems.

In 2008 Alex accepted a position at PlanSource and moved to the United States, Utah.

At PlanSource Alex started as a Sr. Software Engineer, working together with Richard Mann to build the online enrollment system practically from scratch. Over 7 years there, he got to experience and participate in growth of teams, systems and all kinds of application and database scaling issues. Eventually Alex got promoted to a Director of Software engineering.

Before joining Decisely, Alex had a short term jaunt with Instructure, an educational software company. At Instructure he led a small team of 4 developers who built a video hosting and learning platform for education.

Alex has a master’s in Atomic Physics, from Belorussian State University, however computers, games and programming were always his passion. His final thesis work at the university was a computer program that calculated the nuclear fallout from the Chernobyl atomic power plant event, using the historical weather data. Alex being a gaming nerd, that program was built using C++ and OpenGL, the controls were very similar (if not the same) as in Quake II – a game made by ID Software. Alex did not get the highest scope for it though, because in the animated 3d visualization Moon was revolving around Earth in the wrong direction (facepalm). What examiners did not understand, one of whom unfortunately was a professor of astronomy – THIS WAS NOT THE POINT of the beautiful and interactive 3d visuals Alex spent months working on.